Category · FY2027
W01 Fall on same level from slipping, tripping and stumbling
- Header · not billable
- Codes take a 7th character
W01 is not billable. The category heads 24 billable codes in FY2027, grouped under 2 subdivisions. Its codes take a 7th character, so none is complete with fewer than 7 characters.
Where it sits
- Chapter 20 External causes of morbidity (V00-Y99)
- W00-W19 Slipping, tripping, stumbling and falls (W00-W19)
- W01 Fall on same level from slipping, tripping and stumbling
- Billable codes
- 24
- Subdivisions
- 2
- CC / MCC codes
- 0 / 0
- HCC V28 codes
- 0
- New FY2027
- 0
- Index entries
- 0
Codes in W01
- W01.0Fall on same level from slipping, tripping and stumbling without subsequent striking against object +7th: A D SNeeds 7th character
Inclusion terms 1
Inclusion terms
- Falling over animal
- W01.1Fall on same level from slipping, tripping and stumbling with subsequent striking against objectHeader
- W01.10Fall on same level from slipping, tripping and stumbling with subsequent striking against unspecified object +7th: A D SNeeds 7th character
- W01.11Fall on same level from slipping, tripping and stumbling with subsequent striking against sharp objectHeader
- W01.110Fall on same level from slipping, tripping and stumbling with subsequent striking against sharp glass +7th: A D SNeeds 7th character
- W01.111Fall on same level from slipping, tripping and stumbling with subsequent striking against power tool or machine +7th: A D SNeeds 7th character
- W01.118Fall on same level from slipping, tripping and stumbling with subsequent striking against other sharp object +7th: A D SNeeds 7th character
- W01.119Fall on same level from slipping, tripping and stumbling with subsequent striking against unspecified sharp object +7th: A D SNeeds 7th character
- W01.19Fall on same level from slipping, tripping and stumbling with subsequent striking against other objectHeader
- W01.190Fall on same level from slipping, tripping and stumbling with subsequent striking against furniture +7th: A D SNeeds 7th character
- W01.198Fall on same level from slipping, tripping and stumbling with subsequent striking against other object +7th: A D SNeeds 7th character
Sources of each column. Rows marked +7th need a 7th character: pick one to build the full code; its code card has its own flags.
Instructions
At W01
Includes
- fall on moving sidewalk
Excludes1
- fall due to bumping (striking) against object (W18.0-) W18.0
- fall in shower or bathtub (W18.2-) W18.2
- fall on same level NOS (W18.30) W18.30
- fall on same level from slipping, tripping and stumbling due to ice or snow (W00.0) W00.0
- fall off or from toilet (W18.1-) W18.1
- slipping, tripping and stumbling NOS (W18.40) W18.40
- slipping, tripping and stumbling without falling (W18.4-) W18.4
Notes that also apply
Block W00-W19 instructions (Excludes1 5, Excludes2 3): printed on the block page.
Chapter 20 instructions (Notes 1): printed on the chapter 20 page.
7th characters
7th characters for W01 defined here
The appropriate 7th character is to be added to each code from category W01
| 7th | Meaning (NCHS) |
|---|---|
| A | initial encounter |
| D | subsequent encounter |
| S | sequela |
A code that takes a 7th character is invalid without it; the placeholder X fills a code shorter than 6 characters (Official Guidelines I.A.5). How 7th characters work.